BOOKS - PROGRAMMING - Principles of Game Audio and Sound Design
Principles of Game Audio and Sound Design - Jean-Luc Sinclair 2020 PDF Routledge BOOKS PROGRAMMING
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Principles of Game Audio and Sound Design
Author: Jean-Luc Sinclair
Year: 2020
Format: PDF
File size: 11.7 MB
Language: ENG

Principles of Game Audio and Sound Design is a comprehensive introduction to the art of sound for games and interactive media using Unity. This accessible guide encompasses both the conceptual challenges of the artform as well as the technical and creative aspects, such as sound design, spatial audio, scripting, implementation and mixing.
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Prince of Game Audio and Sound Design è un'introduzione completa all'arte del suono per giochi e media interattivi con Unity. Questa guida disponibile comprende sia i problemi concettuali della forma artistica, sia gli aspetti tecnici e creativi, come il design sonoro, audio spaziale, scenari, implementazione e mixing.
Os príncipes do Game Áudio e Sound Design são uma introdução abrangente à arte do som para jogos e mídias interativas usando o Unity. Este guia disponível abrange tanto os problemas conceituais da forma artística quanto aspectos técnicos e criativos, tais como design de som, áudio espacial, cenários, implementação e mixagem.
Principles of Game Audio and Sound Design ist eine umfassende Einführung in die Klangkunst für Spiele und interaktive Medien mit Unity. Dieser zugängliche Leitfaden deckt sowohl konzeptionelle Probleme der Kunstform als auch technische und kreative Aspekte wie Sounddesign, räumliches Audio, Skripte, Implementierung und Mischen ab.
Principles of Game Audio and Sound Design - это всеобъемлющее введение в искусство звука для игр и интерактивных медиа с использованием Unity. Это доступное руководство охватывает как концептуальные проблемы художественной формы, так и технические и творческие аспекты, такие как звуковой дизайн, пространственное аудио, сценарии, реализация и микширование.
Principles of Game Audio and Sound Design is a comprehensive introduction to the art of sound for games and interactive media using Unity. This accessible guide encompasses both the conceptual challenges of the artform as well as the technical and creative aspects, such as sound design, spatial audio, scripting, implementation and mixing.
Principes of Game Audio and Sound Design es una introducción integral al arte del sonido para juegos y medios interactivos usando Unity. Esta guía accesible abarca tanto problemas conceptuales de forma artística como aspectos técnicos y creativos como el diseño sonoro, el audio espacial, los guiones, la realización y la mezcla.
Principles of Game Audio and Sound Design est une introduction complète à l'art sonore pour les jeux et les médias interactifs utilisant Unity. Ce guide accessible couvre à la fois les problèmes conceptuels de la forme artistique et les aspects techniques et créatifs tels que la conception sonore, l'audio spatial, les scénarios, la réalisation et le mixage.

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