BOOKS - Code as Creative Medium: A Handbook for Computational Art and Design
Code as Creative Medium: A Handbook for Computational Art and Design - Golan Levin February 2, 2021 PDF  BOOKS
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Code as Creative Medium: A Handbook for Computational Art and Design
Author: Golan Levin
Year: February 2, 2021
Format: PDF
File size: PDF 63 MB
Language: English

An essential guide for teaching and learning computational art and exercises, assignments, interviews, and more than 170 illustrations of creative work.This book is an essential resource for art educators and practitioners who want to explore code as a creative medium, and serves as a guide for computer scientists transitioning from STEM to STEAM in their syllabi or practice. It provides a collection of classic creative coding prompts and assignments, accompanied by annotated examples of both classic and contemporary projects, and more than 170 illustrations of creative work, and features a set of interviews with leading educators. Picking up where standard programming guides leave off, the authors highlight alternative programming pedagogies suitable for the art- and design-oriented classroom, including teaching approaches, resources, and community support structures.

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