BOOKS - Video Games and Spatiality in American Studies (Video Games and the Humanitie...
US $5.96
652003
652003
Video Games and Spatiality in American Studies (Video Games and the Humanities, 5)
Author: Dietmar Meinel
Year: October 24, 2023
Format: PDF
File size: PDF 4.5 MB
Language: English
Year: October 24, 2023
Format: PDF
File size: PDF 4.5 MB
Language: English
While video games have blossomed into the foremost expression of contemporary popular culture over the past decades, their critical study occupies a fringe position in American Studies. In its engagement with video games, this book contributes to their study but with a thematic focus on a particularly important subject matter in American spatiality. The volume explores the production, representation, and experience of places in video games from the perspective of American Studies. Contributions critically interrogate the use of spatial myths ( and "wilderness, and " and "frontier, and " or and "city upon a hill and "), explore games as digital borderlands and contact zones, and offer novel approaches to geographical literacy. Eventually, Playing the Field II brings the rich theoretical repertoire of the study of space in American Studies into conversation with questions about the production, representation, and experience of space in video games.